Sunday, July 15, 2007

Thursday, July 12, 2007

Game History

For other uses, see Game (disambiguation).

Tug of war is an easily organized, impromptu game that requires little equipment.

Paul Cézanne - The Card Players, 1895
A game is a structured or semi-structured activity, usually undertaken for enjoyment and sometimes also used as an educational tool. (The term "game" is also used to describe simulation of various activities e.g., for the purposes of training, analysis or prediction, etc., see "Game (simulation)".) Games are generally distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas. However, the distinction is not clear-cut, and many games may also be considered work and/or art. An example of a game is chess. You use your brain(s) to solve the game and win the game. Key components of games are goals, rules, challenge, and interactivity. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role.
Known to have been played as far back as prehistoric times, games are a universal part of the human culture.
Contents[hide]
1 Definitions
2 Gameplay elements and classifications
2.1 Tools
2.2 Rules
2.3 Skill, strategy, and chance
2.4 Single-player games
3 Major types of games
3.1 Sports
3.2 Lawn games
3.3 Board games
3.4 Card games
3.5 Video games
3.6 Online games
3.7 Role-playing games
4 Animals and games
5 Transport games
6 See also
6.1 Related topics
7 External links
8 Notes and references